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Checking 2DCollisions During a single Update

I have a weapon that launches a round and damage should only be dealt to enemies within it's Collider2D when it impacts the ground. What's the best way to deal with this? What I have now is as follows....

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What loads during a LoadLevel?

What I can find in the documentation is that it loads up GameObjects. Does this mean that it runs the Awake() and Start() functions on all game objects that are in the Hierarchy of the scene being...

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Camera Transform is set to 0,0 but it shows off center

I've set my camera to be at Transform position (0,0,-10) but in the scene and in the game itself, it's positioned higher than center. Does anyone know what might be causing this? ![alt text][1] [1]:...

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Pixels Per Unit on texture keeps resetting

I change the value of pixels per unit, then hit apply. When I click off the PPU, it resets to a number other than the one I put down. I have no idea why this is happening. does anyone know how to fix...

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Share more than high scores via GameCenter

From what I've found, it looks like Game Center can only receive an integer from its leaderboards but you can have many different leaderboards. Is it possible to upload other information turned into an...

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Sprites look like they're vibrating while moving.

Does anyone know why these sprites look as though they're vibrating as they move down screen? I've measured the distance they travel between frames and it's pretty consistent but it just looks wrong in...

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Changing Volume in Audio Mixer does not effect children

I have a master group with the two groups "SFX" and "Music" underneath. Under "SFX" I have various groups such as "Weapons", "Explosions", HUD", etc. When I change the volume of the "SFX" group in...

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AudioSource does not have an AudioListener

I have a GameObject with an AudioSource and seemingly out of nowhere, it no longer detects an AudioListener so it no longer is heard when it makes sounds. Every other object in the game still works...

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iOS GameCenter Friend's Scores

I've got connecting to game center and uploading scores and achievements all handled but have no idea how I can download scores from user's friends lists into the game. Is there any documentation on...

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Applying Outside Direction to Particles

I'm building a top-down scrolling game and would like to be able to move individual particles along with the map's scrolling movement. An example would be a ParticleSystem attached to a tank. The...

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Set the speed of a specific animation clip in an animator

Is there any way to set the animation speed of a single animation clip within an animator? There's one animation that I need to change the speed of without the speed being applied to all the other...

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AtlasCache folder keeps getting huge

Does anyone know why the AtlasCache folder in the Library directory keeps getting huge? I can close Unity and then delete the folder and it returns to a regular size but if I leave it alone for a few...

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GameCenter Login Event

I can't seem to find any events that fire when a player has connected to GameCenter. Does anyone know if such an event exists?

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Target Device is iPhone only but iPads can download

I set the Target Device setting to "iPhone Only" but in the App Store, the app is listed as having iPad support and can be downloaded on iPads. The app is called Treads! and is currently in the App...

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Prefab doesn't exist in Hierarchy but is in the Scene

I dragged and dropped two images at once from a texture and it requested I name the animation. I hit cancel and one of them appeared on the screen. I looked for a way to remove it but it doesn't exist...

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